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Services

Lighting Design + Programming

Overview

Systems that work at the scale you need.

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Lighting design at VSS starts in previs. The show is built in Capture before it exists anywhere physically. Fixture IDs assigned, patch built, console connected, high quality renders pulled before a single fixture is rigged.

That process serves two purposes. It gives the client a visual reference for what the show will look like. And it speeds up the delivery. When the team arrives on site everything is already mapped, patched, and programmed. The physical build is an implementation of work that's already been done, not a starting point.

VSS designs and programmes lighting across arena touring, cultural commissions, and immersive installations. The lighting designer and programmer on most shows is also the operator on the night. The person who built the show runs it. That continuity matters in the room.

Common Questions

Every brief starts with a detailed conversation about the context, the venue, and the audience. We develop the design from the physical reality of the space, not from a library of pre-existing solutions.

VSS works from intimate gallery installations through to arena-scale productions. The scale of the project does not change the rigour of the process. We apply the same approach whether the brief is for 200 people or 20,000.

The earlier the better. Our ability to influence the design and technical specification is greatest at the earliest stage. We are experienced in working with incomplete briefs and can contribute to the development of the concept as well as the delivery.

Related Work

SPEAK TO OUR TEAM

info@visualspectrum.studio